Код:
import mx.utils.Delegate;

var numOfItems:Number;
var radiusX:Number = 240;
var radiusY:Number = 110; 
var centerX:Number = Stage.width / 2;
var centerY:Number = Stage.height / 2;
var speed:Number = 0.05;
var perspective:Number = 60;
var home:MovieClip = this;

var tooltip:MovieClip = this.attachMovie("tooltip", "tooltip", 10000);
tooltip._alpha = 0;

var xml:XML = new XML();
xml.ignoreWhite = true;

xml.onLoad = function()
{
	var nodes = this.firstChild.childNodes;
	numOfItems = nodes.length;
	
	for (var i=0;i<numOfItems;i++)
	{
		var t = home.attachMovie("item", "item"+i, i+1);
		t.angle = i * ((Math.PI*2) / numOfItems);
		t.onEnterFrame = mover;
		t.toolText = nodes[i].attributes.tooltip;
		t.icon.inner.loadMovie(nodes[i].attributes.image);
		t.r.inner.loadMovie(nodes[i].attributes.image);
		t.icon.onRollOver = over;
		t.icon.onRollOut = out;
		t.icon.onRelease = released;
	}
}

function released()
{
	getUrl ("http://www.abv.bg");
		
}

function over()
{
	home.tooltip.tipText.text = this._parent.toolText;
	home.tooltip._x = this._parent._x;
	home.tooltip._y = this._parent._y - this._parent._height / 2;
	home.tooltip.onEnterFrame = Delegate.create(this,moveTip);
	home.tooltip._alpha = 100;
}

function out()
{
	home.tooltip.tipText.text = "";
	delete home.tooltip.onEnterFrame;
	home.tooltip._alpha = 0;
}

function moveTip()
{
	home.tooltip._x = this._parent._x;
	home.tooltip._y = this._parent._y - this._parent._height / 2;
}

xml.load("icons.xml");

function mover()
{
	this._x = Math.cos(this.angle) * radiusX + centerX;
	this._y = Math.sin(this.angle) * radiusY + centerY;
	this.angle += this._parent.speed;
	var s:Number = (this._y - perspective) / (centerY + radiusY - perspective);
	this._xscale = this._yscale = s * 100;
	this.swapDepths(Math.round(this._xscale + 100));
}

this.onMouseMove = function()
{
	speed = (this._xmouse - centerX) / 5000;
}
Някой знае ли как да накарам onRealise за извикват отделен сайт за всяка отделна картинка...